Craft as an exercise of neurocognition

Art is a method for induction. Artistic interactions can convey meaning, provide a way of relaxation, or can help to communicate and express oneself. Through piece of art takes the spectator, participant or experiencer to a mental experience. Experient experience in an art work typically includes processes such as visual processes of low levels such as orientation and edge detection and of higher levels including identification or separation from context. creative processes generally include visual processes. Compared to daily life, an creative interaction will require more cognitive processes such as control, memory, emotion and another high-level partner.
Executive functions such as working memory and focus are important for experiencing this work so they can gather the various pieces of the work presented and avoid distractions to be captivated by the work of artwork (Dudai, 2008). The perceptual elements power intrinsic processes such as autobiographical memory and emotion and philosophy of the mind and provide significance and essence to the artwork.
The precise combination of the cognitive functions of a work of art depends on the type of art, the particular work of art and the personal experience of the observer. Traditional forms of art like decorative arts, music and film transmit mainly to perception in order to push creative mental experience. At the other hand, as part of an induced experience, immersive arts such as immersive installations or video games may involve motor functions and power. Importantly, performers such as singers or actors, often use methods of action when they perform their arts.

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